7. Freeing the Edisons (and getting Laverne into the
7.1. To get rid of the kennel guard.
Give him the dinner certificate.
7.2.To shift the Edisons from jail.
Take the BooBoo-B-Gone from the desk drawer in the
office and give it to Laverne.
Use the BooBoo-B-Gone with the fence to get a stripey
7.2.1 Getting the stripey cat
Go to the attic room and use Ned's bed. Use the
squeaky matress with Jed's bed. Use the mattress again
to distract the cat and allow you to take the mouse.
Give the mouse to Laverne.
Use the toy mouse on the stripey cat. Go to the kennel
and use the cat. Off go the Edisons and the so does
the guard at the foot of the stairs.
8. Getting Power for Laverne's capsule.
Get the extention lead from the tasteless room and use
it with the cron-o-john plug. Use the other end of it
with the lab window. Go to the lab and use the
extention lead on the generator outlet.
8.1 Getting a hamster.
(You have to have upset Weird Ed to do this - if you
haven't done this then look at section 2.3). Go to
Ed's room and take the hamster. You can't put the
beastie in the cron-o-john, so you need to preserve it
in ice. Put the hamster in the ice machine.
Go to the ice machine and retrieve the hamster. Use
the microwave oven to thaw him out.
8.2 Drying the hamster.
8.2.1. Getting the sweater from under the sleeping man.
You'll need two dimes for this. The first is found in
the coin return tray of the out of order phone in the
entrance hall. To get the other dime, first go to the
room with the sleeping man in it. Close the door and
take the keys from it. Go out to the parking lot and
give the keys to the man in the ski mask who'll give
you his crowbar in return. Use the crow bar on the gum
stuck to the floor in the entrance hall. Chew the gum
to get the dime from it. Use both dimes in the
Ficklefingers coin slot (in the room with the sleeping
man) to reveal the sweater.
8.2.2 Drying the sweater
You'll need more dimes for this. Use the crowbar on
the candy machine to get the odd one or two. Put the
sweater in the tumble dryer (in the washroom) and use
the coins on the coin slot.
Go to the wash room and take the sweater from the
dryer. Use it on the hamster to warm it up. Go to the
lab and use the hamster on the generator.
8.3 Getting the hamster back.
Take the flyer from the rack in the entrance hall and
give it to Hoagie.
Put the flyer into the constitution suggestion box.
Use the new vaccum cleaner on the mouse hole in the
lab. Open the cleaner and take out the dustball.
9. That's It !!
It just remains for Hoagie to use the battery lead from
10. End Game
For most of this, you can watch the animation. When
you regain control, go to Dwayne's room. On the way
Purple Tentacle will shoot you and shrink you. Go
through the mouse hole in Dwayne's room. When you
regain full size, take the bowling ball from Green
Tentacle's room and go to the labatory. Use the
bowling ball on the Purple Tentacles and watch some
more animation. To finish the game suggest to Purple
Tentacle that he shoot Dr Fred for a change.