Коды на Demon's Forge только чит коды, прохождения, советы и пароли к играм
You have been captured by the King's guards for brawling in a tavern. Before you were caught, you killed several of the King's best guards. For this, he sentences you to the Demon's Forge, a deadly maze of puzzles and problems you must solve to get out or die trying! If you get out, the king will give you your freedom and your original things. If not then, oh well!
*** Warning, this is not a hint sheet. It is a solution to one of the hardest adventure games of all time. If you want hints, try calling the company. ****
The arrow keys are used for movement in this game. Forward is the up arrow, left is the left arrow, right is the right and backward is the down arrow. What you should type will be enclosed in brackets O a.
The Solution begins.........
You are at the entrance to the Demon's Forge. OFORWARDa. Now in the entryway, you find a costume. You do not need it, however you need what is in it. OSEARCH COSTUME. GET THE VIAL. LEFT. LEFTa. You are now in a bedroom. There is a chest here. OMOVE THE CHEST. GET THE BAG. OPEN THE CHEST. LOOK IN THE CHEST. GET THE BLANKET. GET THE PILLOW. RIGHT. RIGHT. RIGHT. RIGHTa. A skinny man now runs by you. He has a piece vital to the game. OFOLLOW MANa. You follow him to a passage with two doors and he disappears. ORIGHT. TALK TO MAN. GIVE RATIONSa The skinny man gives you a rod in exchange for the rations. OLEFT. FORWARD. USE ROD. GET RED GEMa. The gem allows you to control Joe the fire elemental who plays an important part in the game. OBACKWARD. BACKWARD. LEFT. LEFT. FORWARD. FORWARD. RIGHT. BURN BAGa. Burning the magic ashes summons Joe (see above). OLEFT. FORWARD. BURN DOORS. KILL ASSASSIN. DRINK VIAL. KILL ASSASSINa You have to kill him twice because the first time, he shoots you, you drink the poison antidote, then kill him. OSEARCH ASSASSIN. GET CHIME. BACKWARD. BACKWARD. GET WATER. DOWNa. Joe evaporates the water in the well and you find a door that cannot be opened without the chime. ORING CHIMEa. After ringing the chime, read the sign and do what it says. OLEFT THEN RIGHT UNTIL STOP. FORWARD. GIVE WATERa. This gets rid of the rabbit who kills you after you take the wand. ODROP THE CHIME. DROP THE VIAL. GET THE WANDa. The hat does nothing. ORIGHT. RIGHT. FORWARD. WAVE WANDa. Using the wand, you cast a fireball into the door and it melts it but also starts a fire on the rug. OUSE THE BLANKETa. This smothers the fire. OFORWARD. GET AXEa. Nothing else in here serves any purpose. OBACKWARD. LEFT. LEFT. FORWARD. FORWARD. BREAK THE MIRRORS. DROP THE AXE. DROP THE GEMa. You do not want to drop the gem until now because the wand explodes if you don't have it. ORIGHT. FORWARD. LEFT. FORWARD. LEFT. DIG GARDEN. GET CARROT. RIGHT. RIGHT. CLIMB WALL. GET BOOTS. GET PENDANTa. The boots are a one try item so don't wear them. ODOWN. RIGHT. RIGHT. FORWARD. FORWARD. READ PENDANT. DROP PENDANT. GET FIRSTSTAFF. WEAR BOOTS. DIG ROOF. DROP SHOVEL. DROP BOOTS. GET DIRTa. The staff becomes a shovel and the pendant serves no purpose until this room. Now we are goint to solve the riddle of the four staves. OLEFT. LEFT. OPEN DOOR. DOWN. FORWARD. PUT DIRT IN HOPPERa. Staff one completed and what do you know we're in the staff room again. OGET SECOND STAFF. LEFT. LEFT. DOWN. LEFT. BURN SECOND STAFFa. I have no idea why you burn it, but you do. Poof.... the staff room again. OGET THIRD STAFF. LEFT. LEFT. DOWN. BACKWARD. GET BOTTLE. FORWARD. RIGHT. BREATHE WATERa. That takes the water from the bottle and you breathe it. ODROP THIRDa. The water in the fountain clears. OREAD FOUNTAINa. Abracadabra..... the staff room.. for the last time (thank god!). OGET FOURTHa. Getting this animates the statue. The statue usually blocks the door on the right but it tells you to drop the staff and then leave. It means to the right. So, ODROP BOTTLE. DROP FOURTH STAFF. RIGHTa. This is where you need the pillow. The dropoff breaks your neck so.... OTHROW PILLOW OFF DROPOFF. FORWARDa. You are now at the last parts of the game OLEFT. DROP ALL. LEFT. GET ALL. JUGGLE SPHERESa. If you dont drop all your stuff or you dont juggle the spheres while crossing the bridge, it breaks killing you. ORIGHT. GET CARROT. RIGHT. FORWARD. MOVE ALTAR. FORWARD. CLOSE DOOR. FORWARD. GET KEYa. Havent you ever heard of magic doorways that work when closed? OFORWARD. BACKWARDa What???? You are in a room with a blurry sign. OEAT THE CARROTa. Carrots are good for your eyes, right? OREAD SIGNa. This sign tells you how to kill Anarakull? Arankull? whatever. OBACKWARD. LEFT. LEFT. FORWARD. THROW KEY. SWIM. GET KEY. UNLOCK DOOR. OPEN DOOR. DROP KEYa. You have just unlocked the Demon's door.... ORIGHTa. The demon Anarakull or whatever is here weaving a death spell...... for you! aaaaaaa! Don't Panic! Remember the sign : throw the spheres of truth........ ........................ OTHROW THE SILVER SPHEREa. This just pisses him off a little bit.............. OTHROW THE GOLD SPHEREa. This causes him extreme pain and he loses the spell!! OTHROW THE PLATINUM SPHEREa. The Demon explodes and the throne turns aside.... LETTING YOU OUT!!!!!!!!! Congrat's you have just solved one of the hardest adventure games of all time!